
Francine Diderot
Autarky
3
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Posted - 2013.06.09 04:16:00 -
[1] - Quote
Parvana wrote:A friend and I have been carebearing missions for a while now and we finally have enough ISK saved up to afford to lose it in PvP. The thing is, we are not certain the best type of PvP to focus on that meets our goals. We have looked in Red v Blue, faction warfare, null sec PvP corps, and wormholes but are having a hard time deciding what best fits our needs and constraints. In no particular order, these are:
- We use alts to run L4 missions to fund ship loss. They are a necessary evil. - We are new to PvP but not to Eve - We would prefer to fly cheaper ships rather than T2/T3 ships to keep mandatory missioning down to pay for replacements - We are available via voice chat - We are not always available at a given time/date. Our calendars are a bit fluid so we can't guarantee we will always be on at a certain time - We would prefer spontaneous combat and roams rather than glorified duels where both sides agree to meet to fight - We are not interested in ganking, gatecamping, carebear tears or whatever - Our PvP alts are low skilled but training full time in combat skills (~10m SP atm) - We would be glad to do fleet ops and work a given role.We have our preferences but wouldn't mind tackling or logistics or whatever else is needed.
Edit:
- Neither of us desire to multibox / run a scout along with our main
So, which type of corp/situation should we look given the above?
Can you identify an opponents likely fit with a glance at his guns? Can you, on the fly, know the likely tactics that will be used based on your assumption of the fit? Do you know when to hold 'em and when to fold 'em, so to speak? Do you know how tracking, falloff, and damage likelyhood work in the game? Do you know why cruisers have a hard time hitting frigates? I mean specifically? Can you tell the difference between signature resolution and signature radius? How do those two work together?
These are important questions. You learn the answers by doing, not by collecting skillpoints. Before the answers to these questions are in your bones, it is unwise to fly more specialised and more expensive ships. You gain experience by starting low, learning to walk before you learn to run.
This is why veterans tell newbies to fly a hundred rifters first, and get them all killed. This in order to learn the answer to the above questions, and many more.
So, to your question. In order to begin to pvp, you must pass through the stage of the hundred exploding rifters. That is where you begin. It is an essential phase, and not because it is a humbling phase but because it is a learning experience. |